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[SHARE] Scripts for convert Fishes And Treasure Chests
07-04-2009, 16:01
Post: #1
[SHARE] Scripts for convert Fishes And Treasure Chests
Yellow Fishes and Treasure Chests
Code:
CALL(BREAK5)
//
// >>>>> BREAK 6 <<<<<
//
LABEL(BREAK6)
ITEMCOUNT(Yellow ugly fish[ID=6442],==,0)
{
JMP(BREAK7)
}
USEITEM(Yellow Ugly fish[ID=6442])
DELAY(2000)
CALL(BREAK6)
//
// >>>>> BREAK 7 <<<<<
//
LABEL(BREAK7)
ITEMCOUNT(Yellow fat fish[ID=6443],==,0)
{
JMP(BREAK8)
}
USEITEM(Yellow fat fish[ID=6443])
DELAY(2000)
CALL(BREAK7)
//
// >>>>> BREAK 8 <<<<<
//
LABEL(BREAK8)
ITEMCOUNT(Yellow treasure chest[ID=6502],==,0)
{
JMP(BREAK9)
}
USEITEM(Yellow treasure chest[ID=6502])
DELAY(2000)
CALL(BREAK8)
//
// >>>>> BREAK 9 <<<<<
//
LABEL(BREAK9)
ITEMCOUNT(Big yellow nimble fish[ID=6444],==,0)
{
JMP(BREAK10)
}
USEITEM(Big yellow nimble fish[ID=6444])
DELAY(2000)
CALL(BREAK9)
//
// >>>>> BREAK 10 <<<<<
//
LABEL(BREAK10)
ITEMCOUNT(Big yellow ugly fish[ID=6445],==,0)
{
JMP(BREAK11)
}
USEITEM(Big yellow ugly fish[ID=6445])
DELAY(2000)
CALL(BREAK10)
//
// >>>>> BREAK 11 <<<<<
//
LABEL(BREAK11)
ITEMCOUNT(Big yellow fat fish[ID=6446],==,0)
{
JMP(BREAK12)
}
USEITEM(Big yellow fat fish[ID=6446])
DELAY(2000)
CALL(BREAK11)
//
// >>>>> BREAK 12 <<<<<
//
LABEL(BREAK12)
ITEMCOUNT(Big yellow treasure chest[ID=6503],==,0)
{
JMP(END)
}
USEITEM(Big yellow treasure chest[ID=6503])
DELAY(2000)
CALL(BREAK12)
//
// >>>>> END <<<<<
//
LABEL(END)
EXIT()
White Fishes and Treasure Boxes
Code:
//
// Covert White Fishes Script
//
// By AdlerBR
//
// >>> [url=http://www.l2wbrasil.com.br]www.l2wbrasil.com.br[/url]
// >>> adlerbr.4shared.com
//
//
// >>>>> BREAK 1 <<<<<
//
LABEL(BREAK1)
ITEMCOUNT(Small white nimble fish[ID=6474],==,0)
{
JMP(BREAK2)
}
USEITEM(Small white nimble fish[ID=6474])
DELAY(2000)
CALL(BREAK1)
//
// >>>>> BREAK 2 <<<<<
//
LABEL(BREAK2)
ITEMCOUNT(Small white ugly fish[ID=6475],==,0)
{
JMP(BREAK3)
}
USEITEM(Small white ugly fish[ID=6475])
DELAY(2000)
CALL(BREAK2)
//
// >>>>> BREAK 3 <<<<<
//
LABEL(BREAK3)
ITEMCOUNT(small white fat fish[ID=6476],==,0)
{
JMP(BREAK4)
}
USEITEM(Small white fat fish[ID=6476])
DELAY(2000)
CALL(BREAK3)
//
// >>>>> BREAK 4 <<<<<
//
LABEL(BREAK4)
ITEMCOUNT(Small white treasure chest[ID=6513],==,0)
{
JMP(BREAK5)
}
USEITEM(Small white treasure chest[ID=6513])
DELAY(2000)
CALL(BREAK4)
//
// >>>>> BREAK 5 <<<<<
//
LABEL(BREAK5)
ITEMCOUNT(White nimble fish[ID=6477],==,0)
{
JMP(BREAK6)
}
USEITEM(White nimble fish[ID=6477])
DELAY(2000)
CALL(BREAK5)
//
// >>>>> BREAK 6 <<<<<
//
LABEL(BREAK6)
ITEMCOUNT(White Ugly fish[ID=6478],==,0)
{
JMP(BREAK7)
}
USEITEM(White Ugly fish[ID=6478])
DELAY(2000)
CALL(BREAK6)
//
// >>>>> BREAK 7 <<<<<
//
LABEL(BREAK7)
USEITEM(White fat fish[ID=6479],==,0)
{
JMP(BREAK8)
}
USEITEM(White fat fish[ID=6479])
DELAY(2000)
CALL(BREAK7)
//
// >>>>> BREAK 8 <<<<<
//
LABEL(BREAK8)
ITEMCOUNT(White treasure chest[ID=6514],==,0)
{
JMP(BREAK9)
}
USEITEM(White treasure chest[ID=6514])
DELAY(2000)
CALL(BREAK8)
//
// >>>>> BREAK 9 <<<<<
//
LABEL(BREAK9)
ITEMCOUNT(Big white nimble fish[ID=6480],==,0)
{
JMP(BREAK10)
}
USEITEM(Big white nimble fish[ID=6480])
DELAY(2000)
CALL(BREAK9)
//
// >>>>> BREAK 10 <<<<<
//
LABEL(BREAK10)
ITEMCOUNT(Big white ugly fish[ID=6481],==,0)
{
JMP(BREAK11)
}
USEITEM(Big white ugly fish[ID=6481])
DELAY(2000)
CALL(BREAK10)
//
// >>>>> BREAK 11 <<<<<
//
LABEL(BREAK11)
ITEMCOUNT(Big white fat fish[ID=6482],==,0)
{
JMP(BREAK12)
}
USEITEM(Big white fat fish[ID=6482])
DELAY(2000)
CALL(BREAK11)
//
// >>>>> BREAK 12 <<<<<
//
LABEL(BREAK12)
ITEMCOUNT(Big white treasure chest[ID=6515],==,0)
{
JMP(END)
}
USEITEM(Big white treasure chest[ID=6515])
DELAY(2000)
CALL(BREAK12)
//
// >>>>> END <<<<<
//
LABEL(END)
EXIT()

Black Fishes and Treasure Boxes
Code:
LABEL(BREAK3)
ITEMCOUNT(small black fat fish[ID=6485],==,0)
{
JMP(BREAK4)
}
USEITEM(Small black fat fish[ID=6485])
DELAY(2000)
CALL(BREAK3)
//
// >>>>> BREAK 4 <<<<<
//
LABEL(BREAK4)
ITEMCOUNT(Small black treasure chest[ID=6516],==,0)
{
JMP(BREAK5)
}
USEITEM(Small black treasure chest[ID=6516])
DELAY(2000)
CALL(BREAK4)
//
// >>>>> BREAK 5 <<<<<
//
LABEL(BREAK5)
ITEMCOUNT(Black nimble fish[ID=6486],==,0)
{
JMP(BREAK6)
}
USEITEM(Black nimble fish[ID=6486])
DELAY(2000)
CALL(BREAK5)
//
// >>>>> BREAK 6 <<<<<
//
LABEL(BREAK6)
ITEMCOUNT(Black Ugly fish[ID=6487],==,0)
{
JMP(BREAK7)
}
USEITEM(Black Ugly fish[ID=6487])
DELAY(2000)
CALL(BREAK6)
//
// >>>>> BREAK 7 <<<<<
//
LABEL(BREAK7)
ITEMCOUNT(Black fat fish[ID=6488],==,0)
{
JMP(BREAK8)
}
USEITEM(Black fat fish[ID=6488])
DELAY(2000)
CALL(BREAK7)
//
// >>>>> BREAK 8 <<<<<
//
LABEL(BREAK8)
ITEMCOUNT(black treasure chest[ID=6517],==,0)
{
JMP(BREAK9)
}
USEITEM(black treasure chest[ID=6517])
DELAY(2000)
CALL(BREAK8)
//
// >>>>> BREAK 9 <<<<<
//
LABEL(BREAK9)
ITEMCOUNT(Big black nimble fish[ID=6489],==,0)
{
JMP(BREAK10)
}
USEITEM(Big black nimble fish[ID=6489])
DELAY(2000)
CALL(BREAK9)
//
// >>>>> BREAK 10 <<<<<
//
LABEL(BREAK10)
ITEMCOUNT(Big black ugly fish[ID=6490],==,0)
{
JMP(BREAK11)
}
USEITEM(Big black ugly fish[ID=6490])
DELAY(2000)
CALL(BREAK10)
//
// >>>>> BREAK 11 <<<<<
//
LABEL(BREAK11)
ITEMCOUNT(Big black fat fish[ID=6491],==,0)
{
JMP(BREAK12)
}
USEITEM(Big black fat fish[ID=6491])
DELAY(2000)
CALL(BREAK11)
//
// >>>>> BREAK 12 <<<<<
//
LABEL(BREAK12)
ITEMCOUNT(Big black treasure chest[ID=6518],==,0)
{
JMP(END)
}
USEITEM(Big black treasure chest[ID=6518])
DELAY(2000)
CALL(BREAK12)
//
// >>>>> END <<<<<
//
LABEL(END)
EXIT()

Enjoy it Wink

Regards,

AdlerBR

Dont forget to smile Smile
Quote
07-08-2009, 20:20
Post: #2
Re: [SHARE] Scripts for convert Fishes And Treasure Chests
sorry for being noobie but i don't undestand how to use it D: scripts on l2phx but when? sorry again
Quote
07-19-2009, 02:22
Post: #3
Re: [SHARE] Scripts for convert Fishes And Treasure Chests
explain in video please
Quote
07-19-2009, 15:02
Post: #4
Re: [SHARE] Scripts for convert Fishes And Treasure Chests
They are L2w scripts I believe, just copy, paste in script make in L2w, save, run script in script run.
Quote
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